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- In article <30f849ff@beachyhd.demon.co.uk> Adam@beachyhd.demon.co.uk writes:
- > I could be wrong, but I think the problem is quite possibly unavoidable.
- > What causes the sound is the difference in the amplitude between each
- > sample that is played. When you suddenly set the amplitude to zero (by
- > stopping the DMA or setting the volume to 0) you create a large
- > differential, as the amplitude suddenly cuts off. That's what causes the
- > click..
- >
-
- If there is some "volume register" that you can control independantly,
- you might "fade" the value in the register to zero over a short period
- of time...
-
- Jeremy
-
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-
- --
- Jeremy Friesner | GCS -d+ H--- s g+ p? !au a- w+ v+ C++ P++ L+ N++ E--- K+
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